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Releases: FluffyFishGames/ACNHDesignPatternEditor

Animal Crossing: New Horizons Design Pattern Editor 1.0.1

27 Feb 01:30

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Changelog:

  • Fixed an error which corrupted the names due to a wrong offset in patterns
  • An error which lead to freezing UI was fixed involving exchange import actions.
  • The tool now adds file extensions on export if they are missing
  • The tool shows which file types are supported in file dialogue now
  • Mac can select any file for *.anch and *.acnl imports as there is a weird bug with tinyfiledialogs and 4 letter extensions on Mac
  • Changed the way BinaryData reads strings. Its now finding the end of string (0x0000) and uses it accordingly for text parsing

Animal Crossing: New Horizons Design Pattern Editor 1.0.0

26 Feb 23:41

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Changelog:

  • Added offsets for 3.0.1
  • The editor is now able to find hash regions in save files based on the latest one. This means that if Nintendo decides to update ACNH again, the tool probably won't break.
  • The editor is now also able to find offsets for pro designs and simple designs.
  • The editor is now also able to find offsets for the pattern-set flags.
  • The pattern-set flags are now correctly set.
  • The usage parameter in designs is now correctly set (e.g. transparent patterns).
  • Removed the pattern exchange from import menu
  • Added the pattern exchange as a menu button at pattern selection.
  • The new pattern exchange is freely browsable. You can click a pattern, import it to a slot and continue right where you left off. This makes importing a lot of patterns much easier.
  • Fixed a pagination bug when searching. It now correctly resets to page 1
  • Added the ability to delete multiple patterns with a new "IMultipleSelectCommand". Click on a pattern, choose "Delete multiple" and select all patterns you want to remove.
  • Deleted patterns will now have the standard english names
  • Added settings menu
  • Removed credits from the settings button at top and put it into the new settings menu
  • Added Close button to credits
  • Added refresh rate options
  • Added animation speed options (I recommend not using fastest, but it's of course an option)
  • Removed SkiaSharp
  • Added SixLabors.ImageSharp as the new imaging library
  • Cleaned up some unused files
  • Removed native code for texture manipulation and instead use LoadRawTextureData (performance seems OK)
  • Removed StandaloneFileBrowser
  • Added tinyfiledialogs
  • Fixed the brush overlay still showing when importing an image.
  • Added import support for raw .nhd files (exported by NHSE)
  • Added export support for raw .nhd files (imported in NHSE)
  • Changed standard image import to use box scaling
  • Removed Patreon and added Ko-Fi
  • Fixed the scaling of the application. It keeps 16:9 ratio but is better useable in 4:3 environments now as it scales with width and height.
  • Fixed an error which resulted in the background layer not showing an actual texture.
  • Updated to Unity 2022.3

Mac and Linux builds are untested but should in theory work. I don't have anyone willing and able to test right now. So give it a try :)

Animal Crossing: New Horizons Design Pattern Editor 0.9.7.2a

21 Jan 13:10

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Animal Crossing: New Horizons Design Pattern Editor 0.9.7.2

21 Jan 11:31

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Animal Crossing: New Horizons Design Pattern Editor 0.9.7.1

19 Jun 18:33

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Animal Crossing: New Horizons Design Pattern Editor 0.9.7

14 Jun 17:43

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Changelog:

  • Updated for version 2.0.7

Animal Crossing: New Horizons Design Pattern Editor 0.9.6

31 Jan 11:56

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Changelog:

  • Updated Unity version
  • As I moved servers I made the pattern exchange connect future proof by connecting to designs.potatoepet.de instead of an IP address.

Animal Crossing: New Horizons Design Pattern Editor 0.9.5p16

30 Nov 11:19

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Animal Crossing: New Horizons Design Pattern Editor 0.9.5p15

19 Feb 14:12

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Animal Crossing: New Horizons Design Pattern Editor 0.9.5p14

20 Dec 14:58

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