Issue: Displaying Node IDs for Better Usability
Reason:
Without knowing the node ID, it will be difficult for users to initialize nodes to their desired positions.
Optional Solution:
Changes in pygame_engine.py:
-
Line 43: Add a variable to control drawing of node IDs:
self.draw_node_id = False
-
Line 161: Pass the self.draw_node_id as an additional parameter to the draw_graph function:
self._graph_visual.draw_graph(self._screen, self.draw_node_id)
Changes in graph_visual.py:
-
Line 77: Update the draw_graph function to accept a draw_id parameter:
def draw_graph(self, screen, draw_id=False):
"""Draw the entire graph (edges and nodes)."""
self.screen = screen
for edge in self.graph.edges.values():
self.draw_edge(screen, edge)
for node in self.graph.nodes.values():
self.draw_node(screen, node, draw_id=draw_id)
-
Line 48: Modify the draw_node function to optionally render the node ID:
def draw_node(self, screen, node, color=(90, 90, 90), draw_id=False):
"""Draw a node as a circle with a light greenish color."""
position = (node.x, node.y)
(x, y) = self.ScalePositionToScreen(position)
pygame.draw.circle(screen, color, (int(x), int(y)), 4)
# Draw node ID if draw_id is True
if draw_id:
font = pygame.font.Font(None, 15)
text = font.render(str(node.id), True, (0, 0, 0))
text_rect = text.get_rect(center=(int(x), int(y) + 10))
screen.blit(text, text_rect)
Usage in game.py:
Directly enable node ID display:
ctx.visual.draw_node_id = True
Note:
This modification may significantly slow down the rendering speed for the simulation. However, it is necessary to allow users to retrieve node IDs for config.py setup.
Issue: Displaying Node IDs for Better Usability
Reason:
Without knowing the node ID, it will be difficult for users to initialize nodes to their desired positions.
Optional Solution:
Changes in
pygame_engine.py:Line 43: Add a variable to control drawing of node IDs:
Line 161: Pass the
self.draw_node_idas an additional parameter to thedraw_graphfunction:Changes in
graph_visual.py:Line 77: Update the
draw_graphfunction to accept adraw_idparameter:Line 48: Modify the
draw_nodefunction to optionally render the node ID:Usage in
game.py:Directly enable node ID display:
Note:
This modification may significantly slow down the rendering speed for the simulation. However, it is necessary to allow users to retrieve node IDs for
config.pysetup.