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Project 04: Path Finding

Group Members:

Grant Anderson

Logan Tillman

N Elapsed Time (total) Memory Usage (Megabytes)
10 .0042s 0.01
20 .0048s 0.038
50 .007s 0.236
100 .018s 0.933
200 .054s 3.729
500 .3274s 21.982
1000 1.3088s 87.928

This project implements a Dijkstra's Algorithm to perform rudimentary path finding on a 2D tile-based map.

Input

TILES_N
TILE_NAME_0	TILE_COST_0
...
TILE_NAME_N-1	TILE_COST_N-1

MAP_ROWS MAP_COLUMNS
TILE_0_0    ...
...

TRAVELER_START_ROW TRAVELER_START_COL
TRAVELER_END_ROW   TRAVELER_END_COL

Output

Cost
[(ROW_0, COL_0), ...]

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