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Fixes some minor issues with particle effects for machines, including steam macerator and liquid boiler.

Refactors particle code to deduplicate a lot of particle rendering code, and remove some unnecessary methods on MTE classes.

Adds new particle effects for Steam Grinder, singleblock Combustion Generators, singleblock Macerators, and Steam Forge Hammer.

Adds a new way through API to add custom particles to machines to be run while active, either every tick or on randomDisplayTick()

@serenibyss serenibyss added the type: feature New feature or request label Dec 4, 2023
@serenibyss serenibyss requested a review from a team as a code owner December 4, 2023 02:13
@serenibyss serenibyss merged commit e8494bd into master Dec 7, 2023
@serenibyss serenibyss deleted the sb-particle-effects branch December 7, 2023 03:26
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3 participants