Skip to content

SDF Metadata used in different shaders not read and stored in Font #1229

@lusius

Description

@lusius

Using an alternative SDF rendering technique that seems to work better for rendering small text in our case, needs additional metadata information from the fontfile.

Getting this data can be added in FontParser and stored as new variables in h2d.Font

Exampel code is found here:
https://github.com/Chlumsky/msdfgen

image
image

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions