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blockedTasks which are blockedTasks which are blockedfeatureNew functionality for the programNew functionality for the programhelp wantedMore complex issues for which we'd like to get community helpMore complex issues for which we'd like to get community help
Description
Request for a console in Zircon
A console to inspect technical parameters like memory consumption and states&objects like the ECS
Rationale
Example usage:
- inspect the ECS,
- memory consumption,
- shall be extensible (to understand the domain of the game)
Example of the console in Unreal 3: https://api.unrealengine.com/udk/Three/ConsoleCommands.html
Suggested way of implementing
An example of a lightweight console for Godot: https://github.com/QuentinCaffeino/godot-console, which offers a simple navigation history and keyword completion.
It would be nice if the console would be visible as a floating window.
Additional an (configurable) overlay window would be nice, which content could be customized via console commands
adam-arold and Zireael07
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blockedTasks which are blockedTasks which are blockedfeatureNew functionality for the programNew functionality for the programhelp wantedMore complex issues for which we'd like to get community helpMore complex issues for which we'd like to get community help