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FileReader now ignores BOM when reading UTF-8 (with signature) files, Fixed laggy zombie AI#195

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Bravo555 merged 3 commits intoHopsonCommunity:masterfrom
Repertoi-e:master
Apr 18, 2017
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FileReader now ignores BOM when reading UTF-8 (with signature) files, Fixed laggy zombie AI#195
Bravo555 merged 3 commits intoHopsonCommunity:masterfrom
Repertoi-e:master

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FileReader now ignores BOM when reading UTF-8 (with signature) files (default encoding for Visual Studio) and cause crashes with JSON parsing (unexpected symbols)
Access player from level was only possible via ID and a for loop which was a very stupid idea and I don't what was I thinking. When you got closer to Zombie UPs got -20 and caused an Illusion that player was again moving faster certain directions...

…which are default saved from Visual Studio and cause crashes with JSON parsing (unexpected symbols) + fixed laggy Zombie AI
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Wait.. what? It wasn't zombie. Its when you get in the test particle updates get rekt.. But still the fix improves performance.

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@kaizi99 kaizi99 left a comment

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Looks good to me

@Bravo555 Bravo555 merged commit c460734 into HopsonCommunity:master Apr 18, 2017
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3 participants