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16 changes: 8 additions & 8 deletions src/Structs.h
Original file line number Diff line number Diff line change
Expand Up @@ -128,8 +128,8 @@ struct CAimSyncData
struct CVehicleSyncData
{
WORD wVehicleId; // 0x001F - 0x0021
WORD wUDAnalog; // 0x0021 - 0x0023
WORD wLRAnalog; // 0x0023 - 0x0025
WORD wLRAnalog; // 0x0021 - 0x0023
WORD wUDAnalog; // 0x0023 - 0x0025
WORD wKeys; // 0x0025 - 0x0027
float fQuaternion[4]; // 0x002B - 0x0037
CVector vecPosition; // 0x0037 - 0x0043
Expand Down Expand Up @@ -158,17 +158,17 @@ struct CPassengerSyncData
BYTE bytePlayerWeapon; // 0x0061 - 0x0062
BYTE bytePlayerHealth; // 0x0062 - 0x0063
BYTE bytePlayerArmour; // 0x0063 - 0x0064
WORD wUDAnalog; // 0x0064 - 0x0066
WORD wLRAnalog; // 0x0066 - 0x0068
WORD wLRAnalog; // 0x0064 - 0x0066
WORD wUDAnalog; // 0x0066 - 0x0068
WORD wKeys; // 0x0068 - 0x006A
CVector vecPosition; // 0x006A - 0x0076
// Size = 24
};

struct CSyncData
{
WORD wUDAnalog; // 0x0076 - 0x0078
WORD wLRAnalog; // 0x0078 - 0x007A
WORD wLRAnalog; // 0x0076 - 0x0078
WORD wUDAnalog; // 0x0078 - 0x007A
WORD wKeys; // 0x007A - 0x007C
CVector vecPosition; // 0x007C - 0x0088
float fQuaternion[4]; // 0x0088 - 0x008C
Expand Down Expand Up @@ -357,8 +357,8 @@ struct CPlayer
float fQuaternion[4]; // 10537 - 10553
float fAngle; // 10553 - 10557
CVector vecVelocity; // 10557 - 10569
WORD wUDAnalog; // 10569
WORD wLRAnalog; // 10571
WORD wLRAnalog; // 10569
WORD wUDAnalog; // 10571
DWORD dwKeys; // 10573 - 10577
DWORD dwOldKeys; // 10577 - 10581
BOOL bEditObject; // 10581 - 10585
Expand Down