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A Simulation of Cribbage

The main goal of this is to determine what factors actually matter in high level cribbage play. If there there are factors that matter, the secondary goal will be to find a strategy that has a statistically significant advantage
The other thing was to just give a bit of practice writing in CPP as before this it has been about a year since i have worked with it

Statistical Analysis

To be added uppon completeion. Probably will link a video

Credit

All code written by Jacob Walter
If you want to use it (I have no idea why you would want to) just credit me i guess.

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