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UEInteractSystem

Under development, expected to change significantly. Currently being programmed alongside SpookyProject

Current features

  • Interaction system built on UE component system
  • TriggerComponent which can trigger other interactables
  • ToggleComponent which has an on/off state
  • PhysicsGrabComponent which can grab physics objects and throw them using PhysicsHandle
  • PickupableComponent which can let the player pickup items
  • InventoryComponent which manages inventory
  • ItemUsableComponent allows you to use items on interactables
  • PlayerEquipComponent allows you to 'equip' items

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