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Survival Game

A simple (little?) multiplayer survival game made in Unity.
Explore the docs WIP»

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Table of Contents

  1. About The Project
  2. Getting Started
  3. Roadmap
  4. Contributing
  5. License
  6. Contact
  7. Acknowledgements

About The Project

This is currently a WIP 3d networked survival game built in Unity. It uses .Net Sockets as its backend architecture on TCP/IP. The project itself is just programming demo with no actual promise as a product.

Built With

Getting Started

To get a local copy up and running follow these simple steps.

Prerequisites

.Net v4 or greater. Unity LTS

Installation

  1. Clone the repo

    git clone https://github.com/jollyperson/survival.git
  2. Open the project in Unity

  3. Run the project

Roadmap

Networking

  • Provide networking documentation
  • Add a session finder

Game

  • Add the actual game logic (this is just a networking test atm)
  • Provide nice artwork
  • Client Side prediction for movement (makes it much less laggy)

Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Still deciding.

Contact

Harkaran Bual - jollyperson_real@outlook.com

Project Link: https://github.com/jollyperson/survival

Acknowledgements

About

A survival game made by Joel and I.

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