Merge main into feature/replay-1698-strip-empty-messages-openai-to-claude#627
Conversation
…2-20260223-034902' into cliproxy-clean-merge
…2-20260223-035004' into cliproxy-clean-merge
Co-authored-by: Codex <noreply@openai.com>
…s-clean fix: align codex auth import types for sdk build
Co-authored-by: Codex <noreply@openai.com>
fix: align sdk codex auth imports with internal types
Co-authored-by: Codex <noreply@openai.com>
fix: align codex device auth package path
Ignore local worktree and binary artifact paths to reduce untracked noise.\n\nCo-authored-by: Codex <noreply@openai.com>
…rees-artifacts chore(repo): ignore local worktrees and build artifacts
Use the llmproxy codex auth package in both login paths so buildAuthRecord receives consistent types.\n\nCo-authored-by: Codex <noreply@openai.com>
…th-types fix(auth): align codex sdk import types
Align required check manifest entries to the currently defined workflow job names to prevent false guard failures.\n\nCo-authored-by: Codex <noreply@openai.com>
…ed-check-names fix(ci): sync required checks manifest with workflows
|
Warning You have reached your daily quota limit. Please wait up to 24 hours and I will start processing your requests again! |
6f2ae48
into
feature/replay-1698-strip-empty-messages-openai-to-claude
|
Warning Rate limit exceeded
⌛ How to resolve this issue?After the wait time has elapsed, a review can be triggered using the We recommend that you space out your commits to avoid hitting the rate limit. 🚦 How do rate limits work?CodeRabbit enforces hourly rate limits for each developer per organization. Our paid plans have higher rate limits than the trial, open-source and free plans. In all cases, we re-allow further reviews after a brief timeout. Please see our FAQ for further information. 📒 Files selected for processing (7)
✨ Finishing Touches🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
Intermediary PR to bring recent main-side fixes into the replay branch before advancing #617.