Rel mod and for my Super Paper Mario Hard Mode mod.
- Rel mod that Makes bosses significantly harder, and makes it twice as hard to level up, as well as adding more ways to get Merlee's charms and listing the amount of charms you have on the screen. Also gets rid of most effects that double your damage, including Bowser and items like the Bone-In-Cut. Boss AI stays the same as vanilla for the most part, and there aren't too many drastic changes.
- Everything from HardModeJr but heavily ramped up. Lots of boss fights have much more difficult and complex AI, the postgame challenges are completely reworked, and has a lot more balance changes than HardModeJr as well as much more willing to deviate from vanilla. Significantly more difficult difficulty curve compared to HardModeJr
- Currently none
- SeekyCT for the rel mod loader, various functions, and the code documentation for SPM
- JohnP55 for evtpatch and general playtesting and help bugfixing
- Yme for playtesting the mod and contributing both great ideas and code to the mod
- Bringle for hampter
- Nerf bowser and other damage doublers with a gecko code
- Make it twice as hard to level up
- Reduce all bosses health while increasing their defense so that you only deal one damage per hit
- Make an INSTALLING.md file with instructions on how to install the mod
- Improve charm system
- Rubies and Magic update
- Bug Fixes for Rubies and Magic