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Configuration

LadaLegends edited this page Dec 27, 2025 · 1 revision

Config

This is the standard Configuration generated on your first start:

# ==========================================
#         ClientSnow Configuration
# ==========================================

system:
  # Should anonymous statistics be sent to bstats.org
  metrics: true
  # Check for new versions at startup
  update-checker: true

snow-settings:
  # Global toggle for the system
  enabled: true
  # Particle type. Options: SNOWFLAKE, SNOW_SHOVEL, WHITE_ASH
  particle-type: "SNOWFLAKE"
  # Radius around the player to spawn particles
  radius: 20.0
  # Base height above player head where snow starts
  spawn-height: 8.0
  # Particles per update cycle per player.
  # Higher values = denser snow but more client GPU load.
  count-per-tick: 25

requirements:
  # If true, snow only spawns if sky is visible (simple check)
  outdoor-only: true

optimization:
  # Task execution rate in ticks (1 tick = 50ms).
  # Increase to 2 or 4 to reduce server load slightly, though animation might feel less fluid.
  update-rate: 2

Messages

# ==========================================
#         ClientSnow Localization
# ==========================================

# Prefix before all messages (supports HEX)
prefix: "&#47ceff☃ "

reload-success: "&fConfiguration reloaded successfully."

snow-disabled: "&fSnow visibility has been &cdisabled&f."
snow-enabled: "&fSnow visibility has been &#47ceffenabled&f."

no-permission: "&fYou do not have permission to execute this command."
usage: "&fUsage: &7/clientsnow <enable|disable|reload>"

update-available: "&fNew update available: &#47ceffv%version%"
update-link: "&fDownload: &#47ceffhttps://modrinth.com/plugin/clientsnow"

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