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Releases: LauraRozier/EnforceSingleResourceExtractor

1.0.5

28 Mar 15:10

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Optimization, style fixing and new permission feature

  • Fix code style issue for constants
  • Add a whitelist permission, as per request by NickPhaxveyon
  • Small optimization/improvement in OnQuarryToggled for engine Off and whitelist

1.0.4

22 Mar 23:26

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Implement guideline fixes

1.0.3

17 Mar 13:17

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Destroyed Quarry fix and performance fix

  • Remove killed Quarries/Pump Jacks using OnEntityKill hook
  • Improve potential performance of entity retrieval in CheckExtractorIsOff

1.0.2

17 Mar 11:31

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Simplification and guideline fix

  • Remove Invalid from ExtractorType
  • Fix "Do Not Swallow Errors" in LoadConfig
  • Simplify CheckExtractorIsOff by concatenating prefab lists
  • Simplify OnQuarryToggled by returning in else after prefab name checks, rather then having a separate if
  • Simplify OnQuarryToggled by removing stored engine state
  • Simplify OnQuarryToggled by combining var states = FPlayerExtractorList.Where and states.Count into FPlayerExtractorList.Count
  • Simplify QuarryState by removing .ctor in favour of bracket initialization

1.0.1

17 Mar 10:46

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  • Readme cleanup
  • Comment cleanup
  • Add credit to readme
  • Add icon

1.0.0

17 Mar 00:08

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Initial Commit