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Valve Index and/or support for generic OpenVR headsets #12

@pointshader

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@pointshader

I'm trying to use this software with the newly released Valve Index. It seems this project is based in OpenVR, as the keyboard model appears, and keyboard keys have the proper animation when pressed, etc., but the view is very skewed. My first guess is that right now the software isn't compensating for the wider FOV of the Valve Index.

Echoing issue #11 , without source code there's not an easy way to add this in as an option manually. Will 11 be resolved, and the source code released? If that's not possible, can some configuration options be added for FOV, resolution etc? It's understandable if the hand tracking wouldn't work for anything but the Vive and vive pro, but just having the actual keyboard with depressed key animations would be incredible.

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