use tinyvec::tiny_vec;
#[derive(Debug)]
pub struct Point {
id1: i32,
}
impl Default for Point {
fn default() -> Self {
Self { id1: 0 }
}
}
fn main() {
let arr = tiny_vec!([Point; 1] => Point { id1: 1 });
dbg!(arr);
let arr = vec![Point { id1: 1 }];
dbg!(arr);
}
