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CMake >= 3.20 & < 4.0.0
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Git Bash >= 2.4.7
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Visual Studio 2022+ or CLion 2024.3.4+
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Vulkan SDK 1.4.304.X
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An Internet Connection
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- Clone the project on the latest stable branch using
git clone <project> --recursive - Run the
Build.batfile and execute theUpdate Submodulescommand (type2in the command promt) - Open the project folder using cmake and let the project generate the cmake cache
- Once all submodules have been fully updated, close the command prompt
- Open the project folder using your favorite IDE (Visual Studio 2022 or CLion)
- Switch to the right preset for your IDE/Setup (Recommended is VS_2022)
- Build the L_EDITOR executable in the IDE
- Clone the project on the latest stable branch using
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- Clone the project on the latest stable branch using
git clone <project> --recursive - Run the
Build.batfile and execute theBuild Projectcommand (type1in the command prompt) - Once project is built, it will automatically open the .sln
- Simply select the Build Type (Debug or Release) and compile the L_EDITOR project
- Clone the project on the latest stable branch using
- Landry Yame - Vulkan Setup and Programming
- Aodrenn Letourneur Hugon - Vulkan Programming, Jolt Implementation, Shader Programming and UML creation
- Maxence Lieval - UI Programming
- Ethan Ruhlmann - Vulkan Setup & Programming, Jolt Implementation, UML Creation and UI Programming


