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Lua Modifier Properties not correctly linked #26

@SinZ163

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@SinZ163
  • MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE
    Currently the only work around is via messing with everything via Damage Filters, but it would be preferable if this modifier property worked as intended.
    This would make Allow modifying what heroes get per attribute point #16 fully redundant as everything associated to stats will be changeable (with the possible exception of base armour)

    • Doesn't exist in DD (Citation Needed)
  • MODIFIER_PROPERTY_CAST_RANGE_BONUS
    Current workarounds include messing with Aether lens (which is simply a hard-coded version of this very property.)

    • Doesn't exist in DD (Citation Needed)
  • MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE

    • Works as intended in DD
  • MODIFIER_PROPERTY_MANACOST_PERCENTAGE

    • Doesn't exist in DD (Citation Needed)

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