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port to 1.20.4#38

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Protoxy22 merged 1 commit intoModularMods:1.20.4-Fabricfrom
singlerr:1.20.4-Fabric
Feb 26, 2025
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port to 1.20.4#38
Protoxy22 merged 1 commit intoModularMods:1.20.4-Fabricfrom
singlerr:1.20.4-Fabric

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@Protoxy22 Protoxy22 merged commit c682f36 into ModularMods:1.20.4-Fabric Feb 26, 2025
@singlerr
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Well, these commits did not fully port the mod to 1.20.4. The most serious incompatibility is that all textures of other entities turn to white whenever gltf model is caught on the frustum. I've figured out that the main reason was mismatched texture units and gl bind locations(in specific, mc_midtexcoord, at_tangent) with Iris Shaders. Sadly I couldn't fixed it and hope someone to solve the issue.

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