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@ewoudwijma ewoudwijma commented Apr 15, 2025

Change execute to executeAsTask

Summary by CodeRabbit

  • Refactor
    • Updated script execution to run as an asynchronous background task for improved performance.

Change execute to executeAsTask
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coderabbitai bot commented Apr 15, 2025

Walkthrough

The change updates the compileAndRun method within the ModuleAnimations class to alter how a parsed script executable is started. Instead of invoking the script synchronously or in the background via executable.execute("main"), the method now uses executable.executeAsTask("main") to explicitly launch the script as an asynchronous background task. No other logic, error handling, or public interfaces are affected by this change.

Changes

File(s) Change Summary
src/custom/ModuleAnimations.h Updated compileAndRun to use executable.executeAsTask("main") instead of execute("main")

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Reviewing files that changed from the base of the PR and between 6ce1f35 and b40ca2b.

📒 Files selected for processing (1)
  • src/custom/ModuleAnimations.h (2 hunks)
🔇 Additional comments (1)
src/custom/ModuleAnimations.h (1)

390-390: Method change from execute to executeAsTask improves responsiveness

The change from execute to executeAsTask explicitly runs the script as an asynchronous background task instead of potentially blocking execution. This is likely to improve UI responsiveness when scripts are launched.

Given that the comment already indicates this was intended to be a background task, this change aligns implementation with documented intent.

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@ewoudwijma ewoudwijma closed this by deleting the head repository Apr 28, 2025
This was referenced Dec 3, 2025
@coderabbitai coderabbitai bot mentioned this pull request Dec 21, 2025
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@ewowi ewowi mentioned this pull request Jan 13, 2026
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