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Description
Hello,
I'm trying to get UnityDoorstop 4 working on MacOS
Mac version: macOS Catalina 10.15.5
Zip: doorstop_macos_release_4.0.0-rc.7.zip
executable_name="Game.app"
target_assembly="Doorstop.dll"
Tried the entrypoint example to write file on .NET 5 with .netstandard 2.1 & .NET 6.
Works on Windows 11.
Error real mac:
dyld: could not load inserted library 'libdoorstop.dylib' because image not found
Error vm mac:
dyld: could not load inserted library ' ' because image not found
Result of echo "${doorstop_name}": libdoorstop.dylib
I'm not experienced with .sh files the only thing I was able to find is that the game is able to start by changing
export DYLD_INSERT_LIBRARIES="${doorstop_name}:${DYLD_INSERT_LIBRARIES}"
to:
export DYLD_INSERT_LIBRARIES="${doorstop_name}"
But it won't trigger the entrypoint or Mac can't write files with that script for some reason?