local Antonio = {
status = "building stuff that (probably) works",
based_in = "São José dos Campos, BR",
ship = "FRAGMOS", -- my solo indie game, YES it's happening
stack = { "C#", "Lua", "TypeScript", "Node", "React", "Unity", "Godot", "Ruby on Rails", "SQL/NoSql" },
}
function Antonio:when_not_coding()
return { "Random indie games", "Cooking", "more coding" }
endeach enemy is a commit. I definitely need more enemies
Made by czl9707






