NoxEngine is a basic, open source, render engine make with openGl.
NoxEngine is my really first c++ project, and is now discontinued, I will keep my learn on c++ and opengl. It was a beautiful project.
NoxEngine follow a basic render pipeline. Load, shade, render. NoxEngine is using the VAOs/VBOs render method for rendering objects. He also using a custom 3D model format : NoxModel.
NoxModel is a basic binary file, contains floats and int values. The engine using the NMloader class for load NoxModels into memory.
NXP is a devtool making a layer between the user and the compiler MSBuild. He dowload libs, and recompile it when needed. He will also deploy a preconfigured config for some IDE. Only vs-code is supported for the moment.
NXP is doing all the libs install and the project configuration for you, all you need is execute ./nxp.bat build and NXP will download, configure and build the project for you. If you need to reload the project just execute ./nxp.bat reload for reload project config
