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Smash, Marry, Kill

Idea by Lord Kabewm™.

To Do

  • Deal with more than one of the same module (Categorized once, category appears as many times as there are that module) (DONE)
  • Strike when modules are solved before categorization is finished (Remove from possibilities variable) (DONE)
  • If Mystery Module is present, remove module hidden by Mystery Module only once (in case it appears multiple times) (DONE)
  • If Organization is present, find module given by Organization, always show category of that module (DONE)
  • If other Smash, Marry, Kills are present, synchronize all input and output (DONE)
  • Remove entries based on solved modules regardless of if they were actually supposed to be solved (DONE)

Checklist

Categorization

  • All other mods ignored
  • Multiple of 3 non-ignored mods (one of each)
    • Solve appropriately
    • Solve incorrectly
  • Multiple of 3 unique non-ignored mods (more than one of some)
  • Fewer than 3 mods
  • More than 3 mods, and mods % 3 = 2
  • More than 3 mods, and mods % 3 = 1
  • Solving everything before categorization

After Categorization

  • Ensure softlock doesn't occur (e.g. solve all KILL modules before declaring, make sure only SMASH and MARRY appear)

Other Bosses

  • Cooperate w/ Organization
  • Don't show module under Mystery Module unless it occurs more than once
  • Try w/ both

Multiple SMKs

  • All of the above with multiple SMKs