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We want to prevent a misbehaving app stuck in a loop from continuously sending updates every opRepoExecutionInterval (5 seconds currently). By waiting for the dust to settle we ensure the app is done making updates.
Every time something new is enqueued we will not restart waiting for batches timer. The motivation is to prevent a misbehaving app from continuously making network calls. We are basically saying wait for the "the dust to settle" or "the water is calm" to ensure the app is done making updates. FUTURE: Highly recommend not removing this "the dust to settle" logic, as it ensures any app stuck in a loop can't cause continuous network requests. If the delay is too long for legitimate use-cases then allow tweaking the opRepoExecutionInterval value or allow commitNow() with a budget.
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jinliu9508
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Apr 22, 2024
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jinliu9508
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LGTM!
Great to have a new unit test for this improvement too!
Merged
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Description
One Line Summary
Further improve batching by restarting OperationRepo's delay on every enqueue call.
Details
Motivation
We want to prevent a misbehaving app stuck in a loop from continuously sending updates every
opRepoExecutionInterval(5 seconds currently). We also want to save more network calls for legitimate use-cases as well. Both of which are accomplished in this PRScope
Only affects OperationRepo's batching delay.
History
This "wait for the dust to settle" delay strategy was used for player update in 4.x.x.
Testing
Unit testing
Manual testing
Tested on an Android 13 emulator. Ensured login, sendTags, and toggle permission all works. Also ensured quickly toggling
optIn()/optOut()we don't make a network call until after 5 seconds of the last toggle.Affected code checklist
Checklist
Overview
Testing
Final pass
This change is