Conversation
Recreated Class 656
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all of your images are the same 55x55 dimensions - whilst not strictly necessary, it would be nice to have them all individually and appropriately sized for the sprites they contain, like the vanilla and other opengraphics objects. i believe this functionality comes from the blender plugin as that sizes the images and calculates the offsets for each individual sprite |
Once the plugin is fully brought into Blender 4, I'll be sure to go back and correct them. Right now, it's a bit of a colossal hassle to fix on my end without adequate experience in significantly older versions of Blender. |
Yep I think for the current time this is fine |
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I think this looks good to me, but I'd like @duncanspumpkin to also take a look at it |
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Just for my notes, but here is the vanilla (top left) and recreation (bottom right). Major differences:
Minor differences:
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I think I'd like to see the company colours and spacing between cabs fixed
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I can fix both of those issues, although I will warn that the vanilla spacing results in a lot of clipping/sprite draw order issues from certain angles, which don't occur when they're separated one pixel further, from what I've observed. Would it be better to have them separated just far enough apart to where there's no clipping issues? |
Yep that sounds perfect to me |


Recreated Class 656 from Alpine vehicle set. Note the .blend file requires Blender 4.2 to open.