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A set of initial cmake templates that I use for every game port I work on
CMake 52 8
Prebuit Mojosetup bins with some helpful scripts.
Lua 9 1
Apache SQL logging module
C 3 2
mock base Build system for Linux
Shell 2
A VueJS based html output formatter for rubocop
Vue
Adds plugins feature to vitest for easily adding extensions.
JavaScript
An ActiveRecord extension to switch between multiple databases, such as in a master/slave setup
Repository for container image files
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Precompiled boost static libs for various platforms..
OutOfOrder prebuild SDL2 Binaries for various platforms
Fork of Icculus' MojoSetup with several fixes
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