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99 changes: 54 additions & 45 deletions source-code/source/plugins/Render/dllmain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -135,17 +135,17 @@ __int64 hookedParseParameters(int a1, __int64* a2)
case 600:
*resolutionType_600 = 15;
break;
default:
*resolutionType_710 = 15;
//default:
// *resolutionType_710 = 15;
}
// Return to the original function
switch (game_version)
{
case 600:
return divaParseParameters_600(a1, a2);
break;
default:
return divaParseParameters_710(a1, a2);
//default:
// return divaParseParameters_710(a1, a2);
}
}

Expand Down Expand Up @@ -231,6 +231,40 @@ __int64 __fastcall limiterFuncLight(__int64 a1)
}
}

#define WRITE_MEMORY_INT(address, data) \
{ \
DWORD oldProtect, bck; \
VirtualProtect((BYTE*)(address), 4, PAGE_EXECUTE_READWRITE, &oldProtect); \
*((int*)(address)) = (data); \
VirtualProtect((BYTE*)(address), 4, oldProtect, &bck); \
}

void __fastcall hookedInitRender(int ssaa, int hd_res, int ss_alpha_mask, __int8 npr) {
if (nIntRes)
{
const __int64 widthAddress = 0x0000000140EDA8B0 + 0x0C;
const __int64 heightAddress = 0x0000000140EDA8B0 + 0x10;
const __int64 intWidthAddress = 0x0000000140EDA8D8 + 0x0C;
const __int64 intHeightAddress = 0x0000000140EDA8D8 + 0x10;

int originalWidth = *(int*)widthAddress;
int originalHeight = *(int*)heightAddress;
int originalIntWidth = *(int*)intWidthAddress;
int originalIntHeight = *(int*)intHeightAddress;
WRITE_MEMORY_INT(widthAddress, nIntResWidth);
WRITE_MEMORY_INT(heightAddress, nIntResHeight);
WRITE_MEMORY_INT(intWidthAddress, nIntResWidth);
WRITE_MEMORY_INT(intHeightAddress, nIntResHeight);
divaInitRender_710(ssaa, hd_res, ss_alpha_mask, npr);
WRITE_MEMORY_INT(widthAddress, originalWidth);
WRITE_MEMORY_INT(heightAddress, originalHeight);
WRITE_MEMORY_INT(intWidthAddress, originalIntWidth);
WRITE_MEMORY_INT(intHeightAddress, originalIntHeight);
}
else
divaInitRender_710(ssaa, hd_res, ss_alpha_mask, npr);
}

__int64 __fastcall hookedEngineUpdate(__int64 a1)
{
if (nFpsLimit < 1)
Expand Down Expand Up @@ -284,17 +318,17 @@ BOOL APIENTRY DllMain(HMODULE hModule,
}
DetourTransactionCommit();

//DetourTransactionBegin();
//DetourUpdateThread(GetCurrentThread());
//switch (game_version)
//{
//case 600:
// DetourAttach(&(PVOID&)divaParseParameters_600, hookedParseParameters);
// break;
switch (game_version)
{
case 600:
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&(PVOID&)divaParseParameters_600, hookedParseParameters);
DetourTransactionCommit();
break;
//default:
// DetourAttach(&(PVOID&)divaParseParameters_710, hookedParseParameters);
//}
//DetourTransactionCommit();
}


// set sleep time resolution to 2ms or device minimum (whichever's lower)
Expand Down Expand Up @@ -340,39 +374,14 @@ BOOL APIENTRY DllMain(HMODULE hModule,
switch (game_version)
{
case 600:
{
DWORD oldProtect, bck;
VirtualProtect((BYTE*)0x0000000140980954, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
*((int*)0x0000000140980954) = nIntResWidth;
VirtualProtect((BYTE*)0x0000000140980954, 6, oldProtect, &bck);
}
{
DWORD oldProtect, bck;
VirtualProtect((BYTE*)0x0000000140980958, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
*((int*)0x0000000140980958) = nIntResHeight;
VirtualProtect((BYTE*)0x0000000140980958, 6, oldProtect, &bck);
}
break;
WRITE_MEMORY_INT(0x0000000140980954, nIntResWidth);
WRITE_MEMORY_INT(0x0000000140980958, nIntResWidth);
break;
default:
{
DWORD oldProtect, bck;
VirtualProtect((BYTE*)0x00000001409B8B68, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
*((int*)0x00000001409B8B68) = nIntResWidth;
VirtualProtect((BYTE*)0x00000001409B8B68, 6, oldProtect, &bck);
}
{
DWORD oldProtect, bck;
VirtualProtect((BYTE*)0x00000001409B8B6C, 4, PAGE_EXECUTE_READWRITE, &oldProtect);
*((int*)0x00000001409B8B6C) = nIntResHeight;
VirtualProtect((BYTE*)0x00000001409B8B6C, 6, oldProtect, &bck);
}

//*((int*)0x00000001409B8B6C) = maxHeight;
//*((int*)0x00000001409B8B14) = maxWidth;
//*((int*)0x00000001409B8B18) = maxHeight;

//*((int*)0x00000001409B8B1C) = maxWidth; // No parameters width?
//*((int*)0x00000001409B8B20) = maxHeight; // No parameters height?
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&(PVOID&)divaInitRender_710, hookedInitRender);
DetourTransactionCommit();
}
}
}
Expand Down
5 changes: 3 additions & 2 deletions source-code/source/plugins/Render/framework.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,12 @@
#include <string>

static int(__cdecl* divaCreateWindow_710)(const char* title, void(__cdecl* exitfunc)(int)) = (int(__cdecl*)(const char* title, void(__cdecl * exitfunc)(int)))0x140194D00;
__int64 (__fastcall* divaParseParameters_710)(int a1, __int64* a2) = (__int64(__fastcall*)(int a1, __int64* a2))0x140193630;
void(__fastcall* divaInitRender_710)(int ssaa, int hd_res, int ss_alpha_mask, __int8 npr) = (void(__fastcall *)(int ssaa, int hd_res, int ss_alpha_mask, __int8 npr))0x0000000140502A10;
//__int64 (__fastcall* divaParseParameters_710)(int a1, __int64* a2) = (__int64(__fastcall*)(int a1, __int64* a2))0x140193630;
__int64(__fastcall* divaEngineUpdate_710)(__int64 a1) = (__int64(__fastcall*)(__int64 a1))0x140194CD0;

uint8_t* fullScreenFlag_710 = (uint8_t*)0x140EDA5D1;
DWORD* resolutionType_710 = (DWORD*)0x140EDA5D4;
//DWORD* resolutionType_710 = (DWORD*)0x140EDA5D4;


static int(__cdecl* divaCreateWindow_600)(const char* title, void(__cdecl* exitfunc)(int)) = (int(__cdecl*)(const char* title, void(__cdecl * exitfunc)(int)))0x14018CD00;
Expand Down