Bring Fallout New Vegas NPCs to life with AI
This repository is for the PantellaNV mod, which handles the FalloutNV-side logic of Pantella. For the main Pantella repository, see here.
The source code for the subtitles plugin can be found here.
Doesn't currently support behaviors, multiNPC conversations or radiant conversations. Just single NPC to player conversations.
- xNVSE 6.4.4 or greater (might work with older versions, no idea really)
- JIP LN NVSE Plugin
- ShowOff xNVSE Plugin
- JohnnyGuitar NVSE
- Tale of Two Wastelands 3.4 (temporarily required until I can build a plugin just for NV without TTW)
I do not recommend manually installing this mod, instead please use the launcher. However if you must, all the scripts on this repo are precompiled, merely download by clcking the Code button, then Download ZIP. The zip downloaded will contain the mod plugin. Install it using your mod manager of choice.
If you are setting this up following The Best of Times guide, part of the guide is the falloutcustom.ini changes they recommend. These settings are great, except they break Pantella support. To fix it, make sure that these settings are changed:
iAudioCacheSize=16384
iMaxSizeForCachedSound=2048
to
iAudioCacheSize=0
iMaxSizeForCachedSound=0
If you do not change these settings, the game will cache the voicelines when it first loads them, and it won't get the latest voicelines that get generated because it'll be using the cached version.
