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Fix for 12/1/2022 TF2 Update#5

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Pelipoika merged 3 commits intoPelipoika:masterfrom
Batfoxkid:ext-fix
Dec 2, 2022
Merged

Fix for 12/1/2022 TF2 Update#5
Pelipoika merged 3 commits intoPelipoika:masterfrom
Batfoxkid:ext-fix

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@Batfoxkid
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A byte was also changed in the latest update causing the extension to fail.

@Pelipoika Pelipoika merged commit cebdd96 into Pelipoika:master Dec 2, 2022
@Naleksuh
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Naleksuh commented Dec 2, 2022

@Batfoxkid Does this also change the extension binaries and not just the gamedata?

@Batfoxkid
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@Batfoxkid Does this also change the extension binaries and not just the gamedata?

The extension would have to be recompiled.

@Naleksuh
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Naleksuh commented Dec 2, 2022

Ah OK. Looks like the latest release was in 2018 and I don't have the tools to compile them myself (IIRC they require external software which is paid). I don't know if @Pelipoika is planning to compile them or not?

@Pelipoika
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I don't have plans on compiling this, if someone does they can give me the bins and ill make a new release

@caxanga334
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caxanga334 commented Dec 2, 2022

@Pelipoika Compiled for SM 1.11 & SM 1.12 with MSVC 1934.
PathFollower_1.11.zip
PathFollower_1.12.zip

Edit

Extension is loading fine on SM 1.12

@Pelipoika
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I published your zips in a new release

@Naleksuh
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Naleksuh commented Dec 2, 2022

@caxanga334 Have you tried on 1.11? For me, this makes all bots fail to work with them typically just walking straight forward into walls etc even on officially supported bot maps, while regular bots with tf_bot_add walk around fine.

If you don't have this problem on 1.12, I guess I'll try using that.

Update: It looks like the release was removed.

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4 participants