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Trade Beacons, Imports and Exports#438

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PsyCommando merged 50 commits intoPersistentSS13:devfrom
michaelchessall:dev
Mar 18, 2023
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Trade Beacons, Imports and Exports#438
PsyCommando merged 50 commits intoPersistentSS13:devfrom
michaelchessall:dev

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@michaelchessall
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Adds a trade beacon subsystem that places beacons around the overmap that can be interacted with by nearby sectors. The trade beacon inventory refreshes every 2 hours.
Adds an import/export program and telepads that can buy and sell goods from these trade beacons
Adds a new network device that can take control of trade beacons and impose taxes and restrictions.

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Adds trade beacons to persistence, devices scattered across the overmap that give access to unique import/export opportunities. This includes a new network device that lets networks take control of trade beacons. The entire system is in place and functional, but we still need to add imports/exports and a variety of trade beacons. I will save that for future updates.
@PsyCommando PsyCommando added the 💲 economy Things related to trading, currency, employment, costs. label Mar 14, 2023
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Got a bunch of suggestions for you.
I didn't really look too deep into functionality since @NataKilar is way more up to date on network and economy stuff than I am.

@PsyCommando PsyCommando added this to the Outreach Map Pre-Release milestone Mar 14, 2023
@PsyCommando PsyCommando linked an issue Mar 14, 2023 that may be closed by this pull request
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Just a few small things, then it'll be ready for merge IMO.

michaelchessall and others added 3 commits March 17, 2023 14:07
Co-authored-by: PsyCommando <PsyCommando@users.noreply.github.com>
Co-authored-by: PsyCommando <PsyCommando@users.noreply.github.com>
Co-authored-by: PsyCommando <PsyCommando@users.noreply.github.com>
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Might need some tidying up, but should be good enough for now.

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gonna squashmerge because that's a thiccboi

@PsyCommando PsyCommando merged commit 0fb5c90 into PersistentSS13:dev Mar 18, 2023
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Overmap Economy Mechanics

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