MoveToMapPokemon will not run if total amount of balls is too low#3155
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pmquan wants to merge 2 commits intoPokemonGoF:devfrom
pmquan:dev
Closed
MoveToMapPokemon will not run if total amount of balls is too low#3155pmquan wants to merge 2 commits intoPokemonGoF:devfrom pmquan:dev
pmquan wants to merge 2 commits intoPokemonGoF:devfrom
pmquan:dev
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User can set the minimum amount of balls to run the task.
Default min_ball = 1
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I found it not catching VIP pokemons when the amount of balls is low but usable. Will fix it in another PR. |
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Sometimes, MoveToMapPokemon task will eat your balls very quickly without enough spin_fort. With this setting, MoveToMapPokemon will not run unless you have total amount of balls (combination of Pokeballs, Greatballs and Ultraballs) higher than your desired number. Otherwise, It will run the MoveToFort task.