Keep best CP pokemon#880
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if not self._check_if_higher_cp_pokemon(pokemon_name, cp):
in here should be False and tested on master works fine. |
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The logic seems correct, I'll test it in my patched dev branch |
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| release_cp = release_config.get('release_below_cp', 0) | ||
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| if release_config.get('keep_best_cp', True): |
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Maybe we would want the default value to be False, so nothing changes for users who pull but don't update their release_config.json file?
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Yep but in dev branch there's no more realeae congig as separate file
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You're right. This just caused quite a few errors :)
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Doesn't seem like issue with my addition On 26 Jul 2016 12:33 am, "Calcyfer" notifications@github.com wrote:
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It's not, that's why I removed the comment - damn all these commits. Works great on dev btw, after fixing the issues with the config created by other commits. |
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Great to hear. On 26 Jul 2016 1:01 am, "Calcyfer" notifications@github.com wrote:
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👍 I hope you have enough patience to merge all dev changes into your branch and that you will not give up with this pull-request. |
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LGTM! |
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Suggestion: It should keep lower cp pokemon in case it has very good iv otherwise I'm gonna loose all my perfekt pokemons. |
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#953 |
Short Description:
Couldn't test it cause dev branch cannot find me any pokemons, but hopes it'll work.