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@KumoLiu KumoLiu commented Sep 22, 2023

Fixes #6629.

Description

Add channel_wise in RandShiftIntensity and RandShiftIntensityd.

Types of changes

  • Non-breaking change (fix or new feature that would not break existing functionality).
  • Breaking change (fix or new feature that would cause existing functionality to change).
  • New tests added to cover the changes.
  • Integration tests passed locally by running ./runtests.sh -f -u --net --coverage.
  • Quick tests passed locally by running ./runtests.sh --quick --unittests --disttests.
  • In-line docstrings updated.
  • Documentation updated, tested make html command in the docs/ folder.

Signed-off-by: KumoLiu <yunl@nvidia.com>
Signed-off-by: KumoLiu <yunl@nvidia.com>
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@wyli wyli left a comment

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Thanks, it looks good to me.

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wyli commented Sep 22, 2023

/build

@wyli wyli enabled auto-merge (squash) September 22, 2023 07:50
@wyli wyli merged commit c21df49 into Project-MONAI:dev Sep 22, 2023
@KumoLiu KumoLiu deleted the channel-wise branch September 22, 2023 08:38
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Add channel_wise option to RandShiftIntensity and RandScaleIntensity

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