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Soulflare3 edited this page Oct 18, 2014 · 2 revisions

ArmorBar allows the user to display the current equiped armor and durabilty on different sides of the action bar. Should work with any item you can convince minecraft to place in equipment slots. Doesn't need to be on the server to run, though it can be and cause no problems.

Each displayed item is customizable via the config. It can show a graphical bar or a counter to represent amount or durability.

It now also displays the number of arrows in the players inventory and up to 3 additional items (turned off by default, add desired itemID to track to config) in two different formats. Format 1 is counting the number of that item in the inventory and format 2 is displaying the damage/health left of the first item of that type in the inventory.

ArmorBar

Config Breakdown

Each of these exist for every Generic Item (Same Rules apply for fixed Items, though some options predetermined and thus will not show up):

  • displayGenericItem1 : Sets whether this item is displayed
  • genericItem1ShiftedID : The shifted ID of the item to be displayed
  • trackingTypeGenericItem1 : Tracking Type, 0 is for counting, 1 is for damage
  • horizontalOffsetFromMiddleGenericItem1 : Offset of Diplay from center of screen
  • verticalOffsetFromBottomGenericItem1 : Offset of Diplay from bottom of screen
  • displayStyleGenericItem1 : 0 is to diplay colored bar, 1 is for counter , 2 is for both
  • fontColorGenericItem1 : Color of counter string
  • horizontalStringOffsetGenericItem1 : Offset of Counter String, Horizontal
  • verticalStringOffsetGenericItem1 : Offset of Counter String, Vertical
  • maxOfGenericItem1 : Number used for colored bar for reference, anything more than this will show as full bar

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