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Problem

In PR #22, the call to SQLite3DB::LoadPlugin() was completely disabled. This was incorrect because the function performs important initialization even when no plugin is specified—it initializes all the proxy_sqlite3_* function pointers from the built-in SQLite3 library.

Solution

This fix:

  1. Re-enables the LoadPlugin() call in src/main.cpp
  2. Adds a safety flag allow_load_plugin = false in lib/sqlite3db.cpp
  3. Modifies the plugin loading check from if (plugin_name) to if (plugin_name && allow_load_plugin == true)

Behavior

  • LoadPlugin() now runs and initializes function pointers from built-in SQLite3
  • ✅ Actual plugin loading remains disabled (allow_load_plugin = false) for safety
  • ✅ TODO comment added to revisit the plugin loading safety mechanism

Testing

After this fix, the proxy_sqlite3_* function pointers are properly initialized on startup, fixing crashes that occurred when these functions were called with NULL pointers.

Fixes issue introduced in #22

This addresses an issue from PR #22 where LoadPlugin() was completely
disabled. The function performs necessary initialization even when no
plugin is loaded (initializes built-in sqlite3 function pointers).

Changes:
- Added `const bool allow_load_plugin = false` flag in LoadPlugin()
- Modified `if (plugin_name)` to `if (plugin_name && allow_load_plugin == true)`
- Re-enabled the LoadPlugin() call in LoadPlugins()

The plugin loading code remains disabled (allow_load_plugin=false) while
the function pointer initialization from built-in SQLite3 now works correctly.

TODO: Revisit plugin loading safety mechanism to allow actual plugin loading.
@gemini-code-assist
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Summary of Changes

Hello @renecannao, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request addresses a critical issue where the SQLite3DB::LoadPlugin() function was entirely disabled, leading to uninitialized SQLite3 function pointers and subsequent application crashes. The changes re-enable the necessary initialization of built-in SQLite3 functions while maintaining a robust safety mechanism to prevent unintended loading of external plugins, ensuring stability without compromising security.

Highlights

  • Re-enable SQLite3DB::LoadPlugin(): The call to SQLite3DB::LoadPlugin() in src/main.cpp has been re-enabled. This function is crucial for initializing built-in SQLite3 function pointers, even when no external plugin is specified.
  • Introduce allow_load_plugin safety flag: A new boolean flag allow_load_plugin has been added to SQLite3DB::LoadPlugin() in lib/sqlite3db.cpp and is set to false by default. This flag ensures that actual external plugin loading remains disabled for safety.
  • Modify plugin loading condition: The condition for loading an external plugin within SQLite3DB::LoadPlugin() has been updated from if (plugin_name) to if (plugin_name && allow_load_plugin == true), effectively preventing external plugin loading while allow_load_plugin is false.
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@renecannao renecannao merged commit 19d29a7 into v3.1-vec Jan 22, 2026
1 check was pending
@coderabbitai
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coderabbitai bot commented Jan 22, 2026

Caution

Review failed

The pull request is closed.

📝 Walkthrough

Summary by CodeRabbit

Bug Fixes

  • Plugin loading is now disabled by default with added conditional safety checks.
  • Updated plugin initialization logic to require explicit enablement for load operations.
  • Refined plugin management process with improved control flow and error handling.

✏️ Tip: You can customize this high-level summary in your review settings.

Walkthrough

The changes modify plugin loading behavior by introducing a safety flag in sqlite3db.cpp that disables plugins by default and adds a guard condition, while main.cpp removes conditional warnings and directly invokes LoadPlugin when sqlite3_open_v2 is unavailable.

Changes

Cohort / File(s) Summary
Plugin Safety Flag
lib/sqlite3db.cpp
Introduces allow_load_plugin constant set to false and changes guard condition from if (plugin_name) to if (plugin_name && allow_load_plugin == true), implementing default-disabled plugin loading.
Plugin Loading Invocation
src/main.cpp
Removes warning emissions in the sqlite3_open_v2 null branch and replaces them with direct invocation of SQLite3DB::LoadPlugin(GloVars.sqlite3_plugin), enabling active plugin loading.

Estimated code review effort

🎯 2 (Simple) | ⏱️ ~12 minutes

Poem

🐰 A safety flag hops into place,
Plugins pause at default's base,
When sqlite opens, we load with care,
No warnings left to fill the air!
Guards aligned, the flow's just right. ✨

✨ Finishing touches
  • 📝 Generate docstrings

Comment @coderabbitai help to get the list of available commands and usage tips.

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Code Review

The pull request successfully re-enables the SQLite3DB::LoadPlugin() call, which is crucial for initializing built-in SQLite3 function pointers and resolving crashes. This addresses the core problem effectively. However, the introduction of a hardcoded allow_load_plugin flag within the function creates a maintainability issue by preventing external configuration of dynamic plugin loading.

* @param[in] plugin_name The name of the SQLite3 plugin library to load.
*/
void SQLite3DB::LoadPlugin(const char *plugin_name) {
const bool allow_load_plugin = false; // TODO: Revisit plugin loading safety mechanism

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high

Hardcoding allow_load_plugin to false directly within the LoadPlugin function makes it impossible to enable dynamic plugin loading without recompiling the application. For better flexibility and maintainability, this flag should be a configurable global variable (e.g., within GloVars) that can be managed externally, such as through a configuration file or command-line argument. This would allow for easier future enablement or testing of dynamic plugins.

proxy_sqlite3_open_v2 = NULL;
proxy_sqlite3_exec = NULL;
if (plugin_name) {
if (plugin_name && allow_load_plugin == true) {

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medium

The condition allow_load_plugin == true will always evaluate to false because allow_load_plugin is hardcoded to false on line 1076. This means the code block responsible for loading external SQLite3 plugins will never be executed. While this aligns with the current safety measure to disable dynamic plugin loading, it creates a dead code path that could be confusing or misleading for future developers. Consider removing the allow_load_plugin == true part if the intent is to permanently disable dynamic loading, or make allow_load_plugin truly configurable if dynamic loading is a future possibility.

	if (plugin_name) {

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2 participants