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Communicate mod data via a socket #117

@robere2

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@robere2

The mod currently sends periodic requests to the Quickplay backend fetching data. It should use a socket, which is more efficient and allows for instant updates.

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Priority: LOWThis issue is of low priority.Scope: SocketThis issue applies specifically to Quickplay's backend systems.Socket ImplementationStatus: Awaiting reviewThis issue is complete and is in the review process, awaiting a merge.Type: EnhancementThis issue contains a suggestion or improvement.

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