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@ericsonga
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Jeff and I have been working on making Parsons problems adaptive. This means that help becomes available after at least 3 unsuccessful attempts the first time and after each attempt after that. First any distractors are disabled, then indentation is provided if needed, and then blocks are combined until we only have 3 blocks in the solution. The number of attempts on one problem will also affect the starting difficulty of the next adaptive problem.

We added a new option :adaptive: to the Parsons problems which allows
for them to dynamically change in difficulty depending on the number of
attempts the user has made.  They also can change from one problem to
the next depending on how the user performed on the last one.
@bnmnetp bnmnetp merged commit 55ed651 into RunestoneInteractive:master Apr 25, 2017
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