Description
Environment
Game: Farming Simulator 25 Dedicated Server
Game version: 1.16.0.2 b37953
ModDesc version: 106
Map: Yukon Back Country
Context: Fresh server reset / brand new savegame, mods re-added from scratch
Issue
On a fresh dedicated server start, UsedPlus logs a warning and then an error during mission startup indicating that Farm 1 does not exist yet.
The server still continues running and saves successfully afterward, but UsedPlus appears to be checking for Farm 1 too early during onStartMission.
Relevant log lines
onStartMission hook fired
2026-03-09 22:11:31.562 [UsedPlus] WARN: Farm check: g_farmManager=true, farm1=false
2026-03-09 22:11:31.563 [UsedPlus] ERROR: CRITICAL: Farm 1 still doesn't exist in onStartMission!
Additional related UsedPlus log lines
UsedPlus continues to hook save operations afterward and reports saving vehicle persistence data with zero farms / zero searches:
2026-03-09 22:41:19.414 [UsedPlus] WARN: saveToXMLFile hook: Saving to C:/SERVICES/ni11909842_2_local/lws25/profile/tempsavegame
2026-03-09 22:41:19.415 [UsedPlus] WARN: VehiclePersistence: Saved 0 searches across 0 farms to C:/SERVICES/ni11909842_2_local/lws25/profile/tempsavegame/usedPlusVehicles.xml
2026-03-09 22:41:19.417 [UsedPlus] WARN: saveToXMLFile hook: Complete
2026-03-09 22:41:28.435 Game saved successfully (savegame1).
These same save warnings repeat on later autosaves as well.
Expected behavior
UsedPlus should wait until farms are fully initialized before checking Farm 1 or initializing farm-based persistence data.
Actual behavior
UsedPlus logs:
Farm check: g_farmManager=true, farm1=false
CRITICAL: Farm 1 still doesn't exist in onStartMission!
Notes
I also saw performance warnings for UsedPlus GUI icon textures being in raw format:
Warning (performance): Texture profile/mods/FS25_UsedPlus/gui/icons/search.png raw format.
Warning (performance): Texture profile/mods/FS25_UsedPlus/gui/icons/sale.png raw format.
Warning (performance): Texture profile/mods/FS25_UsedPlus/gui/icons/inspect.png raw format.
These do not appear to be the main issue, but I’m including them in case they’re useful
Steps to Reproduce
Start a dedicated server with a fresh savegame
Load Yukon Back Country
Enable UsedPlus
Start the server
Check the server log during mission startup
UsedPlus Version
2.14.2.5
Other Mods Installed
FS25_0_MaterialProcessor — v1.3.4.0, FS25_0_TerraFarm — v1.1.2.0, FS25_0_TerraFarmMachines — v1.0.0.2, FS25_fillTypeExtender — v1.0.0.0, FS25_gameplay_Real_Vehicle_Breakdowns — v0.9.6.3, FS25_interactiveControl — v1.2.0.0beta1, FS25_JCB_Fastrac8330 — v1.0.0.0, FS25_JCB_Powerpack — v1.0.0.0, RGC_FS25_EDITS — v1.0.0.1, RGC_Productions — v1.0.0.3, RGC_Yukon_Back_Country_V2 — v2.0.0.1
Game Mode
Multiplayer (host)
Log File
Screenshots
No response
Description
Environment
Game: Farming Simulator 25 Dedicated Server
Game version: 1.16.0.2 b37953
ModDesc version: 106
Map: Yukon Back Country
Context: Fresh server reset / brand new savegame, mods re-added from scratch
Issue
On a fresh dedicated server start, UsedPlus logs a warning and then an error during mission startup indicating that Farm 1 does not exist yet.
The server still continues running and saves successfully afterward, but UsedPlus appears to be checking for Farm 1 too early during onStartMission.
Relevant log lines
onStartMission hook fired
2026-03-09 22:11:31.562 [UsedPlus] WARN: Farm check: g_farmManager=true, farm1=false
2026-03-09 22:11:31.563 [UsedPlus] ERROR: CRITICAL: Farm 1 still doesn't exist in onStartMission!
Additional related UsedPlus log lines
UsedPlus continues to hook save operations afterward and reports saving vehicle persistence data with zero farms / zero searches:
2026-03-09 22:41:19.414 [UsedPlus] WARN: saveToXMLFile hook: Saving to C:/SERVICES/ni11909842_2_local/lws25/profile/tempsavegame
2026-03-09 22:41:19.415 [UsedPlus] WARN: VehiclePersistence: Saved 0 searches across 0 farms to C:/SERVICES/ni11909842_2_local/lws25/profile/tempsavegame/usedPlusVehicles.xml
2026-03-09 22:41:19.417 [UsedPlus] WARN: saveToXMLFile hook: Complete
2026-03-09 22:41:28.435 Game saved successfully (savegame1).
These same save warnings repeat on later autosaves as well.
Expected behavior
UsedPlus should wait until farms are fully initialized before checking Farm 1 or initializing farm-based persistence data.
Actual behavior
UsedPlus logs:
Farm check: g_farmManager=true, farm1=false
CRITICAL: Farm 1 still doesn't exist in onStartMission!
Notes
I also saw performance warnings for UsedPlus GUI icon textures being in raw format:
Warning (performance): Texture profile/mods/FS25_UsedPlus/gui/icons/search.png raw format.
Warning (performance): Texture profile/mods/FS25_UsedPlus/gui/icons/sale.png raw format.
Warning (performance): Texture profile/mods/FS25_UsedPlus/gui/icons/inspect.png raw format.
These do not appear to be the main issue, but I’m including them in case they’re useful
Steps to Reproduce
Start a dedicated server with a fresh savegame
Load Yukon Back Country
Enable UsedPlus
Start the server
Check the server log during mission startup
UsedPlus Version
2.14.2.5
Other Mods Installed
FS25_0_MaterialProcessor — v1.3.4.0, FS25_0_TerraFarm — v1.1.2.0, FS25_0_TerraFarmMachines — v1.0.0.2, FS25_fillTypeExtender — v1.0.0.0, FS25_gameplay_Real_Vehicle_Breakdowns — v0.9.6.3, FS25_interactiveControl — v1.2.0.0beta1, FS25_JCB_Fastrac8330 — v1.0.0.0, FS25_JCB_Powerpack — v1.0.0.0, RGC_FS25_EDITS — v1.0.0.1, RGC_Productions — v1.0.0.3, RGC_Yukon_Back_Country_V2 — v2.0.0.1
Game Mode
Multiplayer (host)
Log File
Screenshots
No response