Hi, first of all thanks a lot for the library, I'm currently using it by injecting into an unity game using bepinex and it works pretty good.
Sadly I'm encountering some bugs, I can't load any custom font, cimgui just hard crash and since there was no pdb symbols shipped I don't really know where the crash happens.
I managed to fix that one by building cimgui and dearimguisharp for latest imgui version 1.87. But another thing break in that particular version, which is text input. But this time it doesn't crash it, just hang forever the process.
Kinda like docking : when imgui try to create the invisible window when dragging outside the original window, it just hangs, that one is easy to replicate as you can just use your Reloaded project and use the test mod. It'll hang in an unity game, at least for me with dx11 backend, on windows, with unity version 2019.4.16
I don't expect you to fix those issues but just felt like leaving this issue here for other people that may have the same idea as me.
Hi, first of all thanks a lot for the library, I'm currently using it by injecting into an unity game using bepinex and it works pretty good.
Sadly I'm encountering some bugs, I can't load any custom font, cimgui just hard crash and since there was no pdb symbols shipped I don't really know where the crash happens.
I managed to fix that one by building cimgui and dearimguisharp for latest imgui version 1.87. But another thing break in that particular version, which is text input. But this time it doesn't crash it, just hang forever the process.
Kinda like docking : when imgui try to create the invisible window when dragging outside the original window, it just hangs, that one is easy to replicate as you can just use your Reloaded project and use the test mod. It'll hang in an unity game, at least for me with dx11 backend, on windows, with unity version 2019.4.16
I don't expect you to fix those issues but just felt like leaving this issue here for other people that may have the same idea as me.