-
Notifications
You must be signed in to change notification settings - Fork 2
GameCache: BehaviorParameter.hpp
Alanzote edited this page Dec 29, 2018
·
1 revision
A wrapper to easily get information regarding Behavior Parameters.
-
GetBehaviorIndex- Return Type:
int32_t - Input Type:
int32_t - Comment: Returns the Behavior Index, given a Behavior ID.
- Return Type:
-
GetBehaviorRow- Return Type:
GameCache::Interface::FDB::RowInfo - Input Type:
int32_t - Comment: Returns the Behavior Row, given the Behavior ID.
- Return Type:
-
GetParameterValue- Return Type:
float - Input Type:
GameCache::Interface::FDB::RowInfobehaviorRow,std::stringparameterID - Comment: Returns the value of parameter in the behavior row.
- Return Type:
-
GetParameterValue- Return Type:
float - Input Type:
int32_tbehaviorID,std::stringparameterID - Comment: Converts your Behavior ID into a row, then gets the parameter value by calling the function above.
- Return Type:
- Home
- Common
- Data Types
- Enums
- Entity
- Components
- Interface
- GameObject.hpp
- Components
- File Types
- Game Cache
- Interface
- BehaviorParameter.hpp