A fairly small pixel/falling-sand based project that might become a game of sorts, mostly for learning and refreshing my c++.
Inspired after playing Noita and watching the GDC video presented by the developers.
The project uses a few libraries which are included, and uses some packages which can be installed using nuget restore in the package manager of Visual Studio, once packages are installed it should be as simple as running build.
If you need to upgrade libraries, replace the required files inside the PixelProject/Includes and PixelProject/lib folders.
- SDL2 v2.0.14 libsdl.org
- SDL2_ttf libsdl.org
- glew32s v2.1.0 glew.sourceforge.net GitHub
- FastNoiseSIMD GitHub
- imgui v1.79 GitHub
Gif of project from 9th July 2021

A Trello board has been made to give myself an idea of the direction I'm trying to take this project.
Issues stating problems or feature requests are welcome, as are pull requests and any code contributions.