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Description
I will be creating a sub-mod to be packaged in slimevoidlib, This will be used by Dynamic transport
This mod will add a block that can be camoed by right clicking on it, this will not consume the block used. Shift right-click to clear the camo. Default texture will be missing texture. Crafting recipe will be wool + lapis + red dye + yellow dye = 1 block
A tool will also be added that can collect sided textures, the first block clicked will be the base block and any other block clicked with the tool after will take, the side clicked, side's texture and replace the data for the camo in the tool for that side. Once satisfied use tool on a camo block to apply the settings (This will not take into account (by default) biome colourization. This will support transparent textures as well.
an interface will be created based on the camo block to allow mods to make their own implementation.
Rendering should use the smart-model renderer to avoid refreshing everytick.