When you set to other than 0 it generates some debug errors in console:
I had it at PetsInheritNotoriety=01|02|04|08|010|020
Clicked the tamed char and this happened: (of course, name isn't displayed)
18:10:DEBUG:__ thread (8160) __ | # | _____________ function _____________ | __ ticks passed from previous function start __
18:10:DEBUG:>> 8160 | 0 | CWorld::OnTick | +0
18:10:DEBUG:>> 8160 | 1 | CSector::OnTick | +15
18:10:DEBUG:>> 8160 | 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
18:10:DEBUG:>> 8160 | 3 | CChar::OnTickStatusUpdate | +0
18:10:DEBUG:>> 8160 | 4 | CChar::UpdateMode | +0
18:10:DEBUG:>> 8160 | 5 | CClient::addCharMove | +0
18:10:DEBUG:>> 8160 | 6 | CClient::addCharMove | +0
18:10:DEBUG:>> 8160 | 7 | PacketCharacterMove::PacketCharacterMove | +0
18:10:DEBUG:>> 8160 | 8 | CChar::Noto_GetFlag | +0
18:10:DEBUG:>> 8160 | 9 | CChar::NotoSave_GetID | +0
18:10:CRITICAL:Exception, in CChar::Tick() #5 "update stats"
18:10:DEBUG:__ thread (8160) __ | # | _____________ function _____________ | __ ticks passed from previous function start __
18:10:DEBUG:>> 8160 | 0 | NetworkManager::tick | +0
18:10:DEBUG:>> 8160 | 1 | NetworkThread::tick | +0
18:10:DEBUG:>> 8160 | 2 | NetworkInput::processInput | +0
18:10:DEBUG:>> 8160 | 3 | NetworkInput::processData | +0
18:10:DEBUG:>> 8160 | 4 | NetworkInput::processData | +0
18:10:DEBUG:>> 8160 | 5 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!)
18:10:DEBUG:>> 8160 | 6 | PacketSingleClick::onReceive | +0
18:10:DEBUG:>> 8160 | 7 | CClient::Event_SingleClick | +0
18:10:DEBUG:>> 8160 | 8 | CClient::addCharName | +0
18:10:DEBUG:>> 8160 | 9 | CChar::Noto_GetHue | +0
18:10:DEBUG:>> 8160 | 10 | CChar::Noto_GetFlag | +0
18:10:DEBUG:>> 8160 | 11 | CChar::NotoSave_GetID | +0
18:10:CRITICAL:Exception, in SUB: NetworkInput::Message::ProcessMessage()
18:10:DEBUG:1:Parsing Packet len=5 id=0x09 [2018/03/06 18:10:59]
0 1 2 3 4 5 6 7 8 9 A B C D E F
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
0000 09 00 00 44 fd ...D.
When you set to other than 0 it generates some debug errors in console:
I had it at PetsInheritNotoriety=01|02|04|08|010|020
Clicked the tamed char and this happened: (of course, name isn't displayed)
18:10:DEBUG:__ thread (8160) __ | # | _____________ function _____________ | __ ticks passed from previous function start __
18:10:DEBUG:>> 8160 | 0 | CWorld::OnTick | +0
18:10:DEBUG:>> 8160 | 1 | CSector::OnTick | +15
18:10:DEBUG:>> 8160 | 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
18:10:DEBUG:>> 8160 | 3 | CChar::OnTickStatusUpdate | +0
18:10:DEBUG:>> 8160 | 4 | CChar::UpdateMode | +0
18:10:DEBUG:>> 8160 | 5 | CClient::addCharMove | +0
18:10:DEBUG:>> 8160 | 6 | CClient::addCharMove | +0
18:10:DEBUG:>> 8160 | 7 | PacketCharacterMove::PacketCharacterMove | +0
18:10:DEBUG:>> 8160 | 8 | CChar::Noto_GetFlag | +0
18:10:DEBUG:>> 8160 | 9 | CChar::NotoSave_GetID | +0
18:10:CRITICAL:Exception, in CChar::Tick() #5 "update stats"
18:10:DEBUG:__ thread (8160) __ | # | _____________ function _____________ | __ ticks passed from previous function start __
18:10:DEBUG:>> 8160 | 0 | NetworkManager::tick | +0
18:10:DEBUG:>> 8160 | 1 | NetworkThread::tick | +0
18:10:DEBUG:>> 8160 | 2 | NetworkInput::processInput | +0
18:10:DEBUG:>> 8160 | 3 | NetworkInput::processData | +0
18:10:DEBUG:>> 8160 | 4 | NetworkInput::processData | +0
18:10:DEBUG:>> 8160 | 5 | NetworkInput::processGameClientData | +0 <-- exception catch point (below is guessed and could be incorrect!)
18:10:DEBUG:>> 8160 | 6 | PacketSingleClick::onReceive | +0
18:10:DEBUG:>> 8160 | 7 | CClient::Event_SingleClick | +0
18:10:DEBUG:>> 8160 | 8 | CClient::addCharName | +0
18:10:DEBUG:>> 8160 | 9 | CChar::Noto_GetHue | +0
18:10:DEBUG:>> 8160 | 10 | CChar::Noto_GetFlag | +0
18:10:DEBUG:>> 8160 | 11 | CChar::NotoSave_GetID | +0
18:10:CRITICAL:Exception, in SUB: NetworkInput::Message::ProcessMessage()
18:10:DEBUG:1:Parsing Packet len=5 id=0x09 [2018/03/06 18:10:59]
0 1 2 3 4 5 6 7 8 9 A B C D E F
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
0000 09 00 00 44 fd ...D.