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gonna leave this open as a reminder to do this eventually |
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The bug is now fixed, but the changes are not yet published. This no longer needs to serve as a reminder to fix the bug. |
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Note that the core physics bug behind this map not working is still present (Colliding with a sphere and another object at the same time - even if the sphere is non-collide - will cause an error in Trey-MinimumDifference)
This fix needs to happen regardless, since the current version of the map may actually make you blind, but this won't fix the physics bug. We could technically quick-patch the bug and remove the meshes from the bushes (mesh-less fix available in
13553743491), but I think it would be better to have the core issue fixed instead of a bandaid fix.