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24 changes: 13 additions & 11 deletions map_issues.txt
Original file line number Diff line number Diff line change
Expand Up @@ -197,7 +197,7 @@ too short:
5692106356 - evrymepmeker - 6s
5692099134 - reddish - 7s

bumpy ramps:
bumpy ramps (all surf maps):
5692164341 - 123 - the flat ramps are bumpy
5692169862 - Abseil - bumpy ramps, specifically one ramp needs the middle part to be the same size as the wedges
8659318774 - Accident 2 - candy corn stage
Expand Down Expand Up @@ -247,38 +247,40 @@ HUB FIXED - 5692134571 - Golden Glory - make ramps 1 part instead of 2
5692165218 - Wood - align spines
5692140916 - Xenomorphic

new physics bug (mapfix):
new physics bug (bhop):
5692133764 - City Fun - fix start, maybe gameplay fixes
5692103788 - Downfall - hitbox harder
5692152419 - Fus - move stages closer together and closer to 0,0,0
5692099285 - Impulse - no map issues, just everyone thinks the whole port should be redone
5692139047 - Intensity - Trigger skip going in a straight line from start zone smashing into the wall by the surfs, skips first climb
5692180285 - Jon - hitbox hard
5692099007 - Monster Jam - moon door teleport is rng, also change moon jump area to accelerator rather than booster only
5692093067 - MooManChicken - fix lighting
8777477389 - Ötökkä - trigger is inside of spawn making an infinite loop, model is at insane position values

new physics bug (surf):
5692118014 - Frantic Lemon - cringe first surf
5692181503 - 15 Minutes - OOB
5692108009 - 456 - spin is impossible
5692128954 - Azurite - fix start & make window wider by 2.2
5692169729 - Borderlands - some spines need to be fixed, far from 0,0,0, skybox is wrong lighting doesn't load
5692135173 - Chimera - some spines need to be fixed, far from 0,0,0
5692106532 - Chrome - fix start spawn in ground, long ramp makes you restart
5692133764 - City Fun - fix start, maybe gameplay fixes
5692102646 - Compact - can't leave spawn
6111005316 - Desolate - ramps are weird and buggy, you phase through the second ramp
5692113845 - Divine - 1st ramp spine + randomly kills, 3rd ramp spine, 5th ramp killed once, 9th ramp would cause the screen to flash, camera punch, and killed once, 10 has spine issues, 11 has spine issues, 13 has spine issues, last ramp killed once
5692103788 - Downfall - hitbox harder
5732181194 - Ethereal - "under the void" issue
5692164250 - Feels Like Home - hitbox harder
5692104185 - Flandre II - needs spine fixes, some ramps hitboxes are wrong somehow on blue and green stages, and move closer to 0,0,0
5692152419 - Fus - move stages closer together and closer to 0,0,0
5692134367 - Gravity - hitbox harder
5692159828 - Icire - move to origin, align ramps
5692099285 - Impulse - no map issues, just everyone thinks the whole port should be redone
5692153618 - Ineffable 2 - broken bhop at end
5692139047 - Intensity - Trigger skip going in a straight line from start zone smashing into the wall by the surfs, skips first climb
6111269498 - Ire - end zone broken, one bumpy ramp mid map, raise the surf flush with a trigger so you don't hit the trigger
5692180285 - Jon - hitbox hard
5692118651 - Level Up! - please make this less ugly, maybe decorate
5692164379 - Lines - purple spawn impassible, also bumpy ramps
5692140242 - Elprup - impossible, can't go in diamond hole
5692099007 - Monster Jam - moon door teleport is rng, also change moon jump area to accelerator rather than booster only
5692093067 - MooManChicken - fix lighting
5692159131 - No - impossible: wormhole resets you to start
5692123564 - Olive - impossible: window at part of the map is too small, spines need to be looked at
8777477389 - Ötökkä - trigger is inside of spawn making an infinite loop, model is at insane position values
5692135126 - Reprise Hard - spine next to trigger can get hit
5692107810 - Resilience - impossible: hitbox harder - moving decoration
5692157460 - Rigorous - impossible, gap too small fix all gaps
Expand Down