Hi,
I am using the olohuone/iphone/short_capture capture to reconstruct a mesh using TSDF integration with the provided colmap poses in transformations_colmap.json and iPhone depth maps. When I sample a pointcloud from the TSDF I notice there are many blobs in the middle of the room, indicating that either there are bad poses or bad depth maps. See attached the TSDF point cloud (yellow) overlaid on GT pointcloud (color).

I have also tried using the transformations.json containing Polycam poses/intrinsics and found the same issue. I also attempted to remove depths greater than 8m to no avail. There's still the question of filtering depth maps by confidence, pending #9 , but I'm also wondering if there are other artifacts in the depth maps - e.g. how were they re-scaled from their native resolution (256, 192)?
Have you reconstructed a mesh from iPhone depths before and, if so, did you observe any of these issues before?
Hi,
I am using the
olohuone/iphone/short_capturecapture to reconstruct a mesh using TSDF integration with the provided colmap poses intransformations_colmap.jsonand iPhone depth maps. When I sample a pointcloud from the TSDF I notice there are many blobs in the middle of the room, indicating that either there are bad poses or bad depth maps. See attached the TSDF point cloud (yellow) overlaid on GT pointcloud (color).I have also tried using the
transformations.jsoncontaining Polycam poses/intrinsics and found the same issue. I also attempted to remove depths greater than 8m to no avail. There's still the question of filtering depth maps by confidence, pending #9 , but I'm also wondering if there are other artifacts in the depth maps - e.g. how were they re-scaled from their native resolution (256, 192)?Have you reconstructed a mesh from iPhone depths before and, if so, did you observe any of these issues before?