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[Translate] Adding Custom Sounds.md to Chinese#23

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OzgurEraslan merged 4 commits intoTaleWorlds:masterfrom
YiGu-Studio:docs-translate-Adding-Custom-Sounds
Oct 13, 2020
Merged

[Translate] Adding Custom Sounds.md to Chinese#23
OzgurEraslan merged 4 commits intoTaleWorlds:masterfrom
YiGu-Studio:docs-translate-Adding-Custom-Sounds

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@WuZhuoran
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Also fix some typo.

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@Bisstocuz Bisstocuz left a comment

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整个文本很多句子都有语序很奇怪的毛病,需要润色

Comment thread docs/content/schinese/Playing Sounds/Adding Custom Sounds.md Outdated
@WuZhuoran
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整个文本很多句子都有语序很奇怪的毛病,需要润色

哪些方面需要修改?是现在修改还是之后?

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先处理这些吧,精修以后再来。
以下所有 comments 仅供参考,不一定要全部执行,请译者斟酌。

Comment thread docs/content/schinese/Playing Sounds/Adding Custom Sounds.md Outdated
Comment thread docs/content/schinese/Playing Sounds/Adding Custom Sounds.md Outdated
Comment thread docs/content/schinese/Playing Sounds/Adding Custom Sounds.md Outdated
Comment thread docs/content/schinese/Playing Sounds/Adding Custom Sounds.md Outdated
@@ -6,14 +6,14 @@ weight = 1
Bannerlord audio system is built on proprietary FMOD Sound system.
To keep audio engine performant while making it accessible to anyone, we needed to create an interlayer.
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@Bisstocuz Bisstocuz Oct 11, 2020

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NOTICE: This word "performant" in this line should be "performance".

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image

I believe performant is the correct usage.

@OzgurEraslan OzgurEraslan merged commit 4f8a41c into TaleWorlds:master Oct 13, 2020
@WuZhuoran WuZhuoran deleted the docs-translate-Adding-Custom-Sounds branch October 19, 2020 04:19
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3 participants