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Added branch level-editor #56

@xoniuqe

Description

@xoniuqe

I added a new branch called "level-editor" in which I want to improve the current ingame editor, which has nearly no functionality.
Things we need:

  • better commands / UI: the current editor commands are pretty limited and poorly presented
  • entity editor + placement : add a window were we can create new entity bluebrints and add them to the level
  • trigger(?) zones: it would be nice to add zones to the map which fire events or trigger a script (no idea how exactly this could be done)
  • maybe an trigger editor?
  • maybe an additional mission file in which we can script some map independent but level concerning things

We could also discuss a seperation of mission scripting and map building, so a map could be reusable for multiple missions.

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